Ricky Vuckovic

Game Designer + Developer

Hi, I’m Ricky, a game designer and developer who started coding at 4 years old on my brother’s Commodore 64. I have been designing, coding, animating, composing, and publishing games and digital interactives for 27 years through a mixture of employment as well as running a part-time solo creative studio.

I have released games and digital interactives on Amiga, PC, Mac, iOS, and Android.

Today, I run Ludagon, a micro-sized games studio in Canberra, Australia.

This portfolio brings together selected projects from across my career, including original games, commissioned work, exhibitions, immersive experiences, and experimental technology.

 

A photo of Ricky Vuckovic

Featured Work

Can You Help Me?

A speech-controlled comedy puzzle game where you help a man escape a series of deadly puzzle rooms by talking to him, opening the right doors, and avoiding the goofy but deadly traps.

Guide Star

A retro arcade game designed for theĀ Outer Space: Stromlo to the Stars exhibition at Canberra Museum and Gallery, celebrating 100 years of Mount Stromlo Observatory

Postcard

A free experimental tech demo showcasing realistic 3D-scanned real-world environments.
A walkable snapshot of a moment in time.

Selected Work